Starter EQ Settings
That depends on the rest of the mix.
There's not really an exact system, but every frequency range has a different result. I'm going to put down the 10 octaves of the spectrum. And give you a general description of how that sound might be described. So we start with the Octave, go into the Frequency range, then the Center frequency(s) of the octave. Go into descriptors, then the Benefits of these frequencies, and the cautions of using too much of them.
Octave 1 - 20Hz-40Hz - Center 32Hz - (31.5, 31.25, 31)
Description: Chest, Sub-bass, Rumble, Thump
Benefits: all extremely low-frequency instruments (kick,bass, organ) that need a feel of power added.
Caution: causes rumble (cool for FX - post production)
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Octave 2 - 40Hz-80Hz - Center 64Hz (63.5, 63)
Description: Bass, Full/Fat/Round Bass.
Benefits: all low-frequency instruments (kick, bass, etc.) that need more fulness.
Caution: only add to ONE instrument, otherwise you will lose the definition in the low end.
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Octave 3 - 80Hz-160Hz - Center 125Hz
Description: Full, Fat, Body, Boomy
Benefits: Piano, Low Strings, Floor tom, Snare drum Low male vox (around 100)
Caution: cut on kick drum, bass guitar (boomy)
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Octave 4 - 160Hz-320Hz - Center 250Hz
Description: muddy, muffled, ****
Benefits: all mid-range instruments (including vocals) that require some **** and natural feel to the sound
Caution: use on fewer instruments in the mix, in order to keep the definition.
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Octave 5 - 320Hz-640Hz - Center 500Hz
Description: horn-like, boxy, honky, tubey, raspy
Benefits: when cut, it will make things sound more transparent.
Attack (raspy) bass guitar.
Horns (lower brass)
- Megaphone/TV effect
- Honky-tonk piano
Caution: kick/snare drums sound BOXY when there is too much 500Hz
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Octave 6 - 640Hz-1.25kHz - Center 1kHz (actual center of the frequency spectrum. 1kHz is often used as the reference frequency when doing psycho-acoustic measurements)
Description: Aggressive, Attack, Distortion, Nasal
Benefits: Distorted guitar, snare, anything that
needs more aggressive feel to it. (Screaming low vocals)
- Telephone effect
Caution: higher pitch vocals - nasal sound
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Octave 7 - 1.25kHz - 2.5kHz - Center 2kHz
Description: Crunchy, Gritty, Noisy, Grainy
Benefits - Background instruments, including BG Vox. (synths, strings, etc.)
Caution: too much of 2kHz will reduce the smoothness of a sound.
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Octave 8 - 2.5kHz - 5kHz - Center 4kHz (Human Speech Recognition)
Description: Sharp, Edgy, Presence, Definition, "ouch"
Benefits: Lead VOCALS and soloing instruments.
Caution: too much can cause listener's fatigue
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Octave 9 - 5kHz - 10kHz - Center 8kHz
Description: Metallic, Brilliant, Sizzling, Sibilance
Benefits: all instruments with metallic parts (cymbals, hats), shakers, snare bottom, etc., sax and trumpet
Caution: causes sibilance in vocals (extremely sharp S and T sounds). String noise.
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Octave 10 - 10kHz - 20kHz - Center 16kHz
Description: Bright, Airy, Open, Hissy
Benefits: all acoustic instruments, creates a feeling of openness and air.
Caution: tape (analog) hiss. Careful with samples that were taken from vinyl/tape
I really, really hope this helps somebody ! Again, these are generalizations, it's not a map to success with every mix, but it might point you in the right direction.
Cheers.
__________________ www.OrotundAudio.com ~ Making high quality instrument and microphone cables. Waiting for Tax returns to buy cheap digi002
Last edited by Rakie; 02-02-2009 at 08:13 AM.
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