| |||||||
| Rock / Metal Improve the effectiveness of your rock and metal mixes. |
![]() |
| | LinkBack | Thread Tools | Display Modes |
| ||||
| Quote:
why dont we talk about Purple Rain instead. posted a thread about it here Purple Rain Mix Revisited Last edited by irawan gani; 07-01-2009 at 10:25 AM. |
| |||
|
Ok, i tried recording bass directly into the interface and used compression.. it kinda worked a little bit. Sounds like Flea's bass. Which is good. Now, What db range should drums, guitar and vocals be to have a proper good mix of the tracks! I just want to put out a thrash metal trackfor yall to view by this weekend if possible to analyze and comment on! Cheers! |
| ||||
|
this is Bob Katz's instrument frequency table: Bob Katz’s frequency table Octave 1 - 20Hz-40Hz - Center 32Hz - (31.5, 31.25, 31) Description: Chest, Sub-bass, Rumble, Thump Benefits: all extremely low-frequency instruments (kick,bass, organ) that need a feel of power added. Caution: causes rumble (cool for FX - post production) __________________________________________________ __________ Octave 2 - 40Hz-80Hz - Center 64Hz (63.5, 63) Description: Bass, Full/Fat/Round Bass. Benefits: all low-frequency instruments (kick, bass, etc.) that need more fulness. Caution: only add to ONE instrument, otherwise you will lose the definition in the low end. __________________________________________________ __________ Octave 3 - 80Hz-160Hz - Center 125Hz Description: Full, Fat, Body, Boomy Benefits: Piano, Low Strings, Floor tom, Snare drum Low male vox (around 100) Caution: cut on kick drum, bass guitar (boomy) __________________________________________________ __________ Octave 4 - 160Hz-320Hz - Center 250Hz Description: muddy, muffled, **** Benefits: all mid-range instruments (including vocals) that require some **** and natural feel to the sound Caution: use on fewer instruments in the mix, in order to keep the definition. __________________________________________________ __________ Octave 5 - 320Hz-640Hz - Center 500Hz Description: horn-like, boxy, honky, tubey, raspy Benefits: when cut, it will make things sound more transparent. Attack (raspy) bass guitar. Horns (lower brass) - Megaphone/TV effect - Honky-tonk piano Caution: kick/snare drums sound BOXY when there is too much 500Hz __________________________________________________ __________ Octave 6 - 640Hz-1.25kHz - Center 1kHz (actual center of the frequency spectrum. 1kHz is often used as the reference frequency when doing psycho-acoustic measurements) Description: Aggressive, Attack, Distortion, Nasal Benefits: Distorted guitar, snare, anything that needs more aggressive feel to it. (Screaming low vocals) - Telephone effect Caution: higher pitch vocals - nasal sound __________________________________________________ __________ Octave 7 - 1.25kHz - 2.5kHz - Center 2kHz Description: Crunchy, Gritty, Noisy, Grainy Benefits - Background instruments, including BG Vox. (synths, strings, etc.) Caution: too much of 2kHz will reduce the smoothness of a sound. __________________________________________________ __________ Octave 8 - 2.5kHz - 5kHz - Center 4kHz (Human Speech Recognition) Description: Sharp, Edgy, Presence, Definition, "ouch" Benefits: Lead VOCALS and soloing instruments. Caution: too much can cause listener's fatigue __________________________________________________ __________ Octave 9 - 5kHz - 10kHz - Center 8kHz Description: Metallic, Brilliant, Sizzling, Sibilance Benefits: all instruments with metallic parts (cymbals, hats), shakers, snare bottom, etc., sax and trumpet Caution: causes sibilance in vocals (extremely sharp S and T sounds). String noise. __________________________________________________ __________ Octave 10 - 10kHz - 20kHz - Center 16kHz Description: Bright, Airy, Open, Hissy Benefits: all acoustic instruments, creates a feeling of openness and air. Caution: tape (analog) hiss. Careful with samples that were taken from vinyl/t Just so you know, its not mine but Bob Katz's which i actually took it from another member of the forum. i have forgotten who it was. but if you are reading this THANKS!!!! hope that helps shiva... |
| ||||
| Quote:
Guitar @ -4.63dB Bass @ -5dB Vocals @ -1dB 2buss @ -.02dB All dB levels are dBFS. Here are the analog equivalents in dBu. Okay, not really. LOL.
__________________ For those who keep asking, it's a picture of MUMs, as in my name is MUM. "Recording is stupid." - Brandon Drury ![]() My philosophy - If you don't agree with me, you're wrong. |
| ||||
| Quote:
but you beat me to it. anyway, GOOD JOB |
| |||
|
Guys, this is very much the meat and potato's of the recording format. I greatly appreciate it. I could do this tomorrow, just flip over Sonar 8 track to mixer and see how it fares! Perhaps it is very basic for anyone to know this first before becoming "prince )
|
| ||||
| Quote:
![]() |
| ||||
|
oh. yeah i would recommend that you talk to tomdegrazia. he has done a few good demos and shit and a very good metalcore recording in case you want something to refer to. its very slick and tight. here's the link: Make fun of me! version 2 |
![]() |
| Tags |
| acoustic, audio, bass, convert, drum, drums, guitar, instrument, interface, issue, mic, mix, music, punk, record, recording, vocals |
| Thread Tools | |
| Display Modes | |
| |
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| How To Make a good bass sound | mba64 | Cubase | 11 | 05-28-2009 09:48 PM |
| Good Cheapish Bass | Bass_player69 | Bass Forum | 10 | 05-03-2009 03:10 PM |
| Good EQ settings for bass? | Magic Trix | Audio Engineering | 19 | 04-11-2009 12:50 PM |
| How do you get a good mix/mastered direct, distorted guitar sound? | egervari | Audio Engineering | 1 | 02-09-2009 12:02 AM |
| Good Bass VSTi? | thetrend77 | Midi Sequencing Forum | 4 | 06-15-2008 07:06 PM |