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| Mastering Confused about mastering? Who isn't! Let's take the myths out of mastering. |
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| How do I get my master super loud? The key to a super loud master is to have an incredible mix before it even gets mastered. This is why I have my clients send me files to listen to so I can tell them what to adjust before we go to the mastering process. The better the mix is on its own, the better it will sound when it's mastered and the louder it can be without distortion yet maintain dynamics at all times. The key to a clean mix is the eq curve used on the instruments in the mix. There is only so much a mastering engineer can do with a 2-track stereo mix of your tune unless of course he has the stereo stems I mentioned where not all people supply them. His job is to preserve what you sent him and improve upon it in a sonic way IF he feels the need to. The mark of a good mastering engineer is when you get your project back and notice it sounds like what was sent, but can be turned up louder and it will remain clear with no sub low rumbles, harsh high end sibilance or pumping and breathing. To accomplish this, low end and mid range congestion is usually removed. This alone can improve the sound of your material by 100%. I had a client send me a project that was one of those things where he couldn't remix it. I knew going into it there would be some surgery needed on the track and turned the job down at first. But, he was desperate and I really liked his material and told him due to the surgery nature of this material, it wouldn't be cheap. Still he wanted it done...so hey, I did it and gave him the best master I could. He used a 5 string bass and everytime he hit that low B, you'd hear it. You have 2 options in a situation like that. You either kill the right low end where that B comes in and automate your eq everytime that B comes up, or you can run a multi-band compressor on the track and smooth out that particular frequency when it comes in which is about 62hz. Not only that, but the guy was going for a thumping kick which was hitting in the 30hz range. Removing 30hz on down totally cleaned up his low end issue and I gave him a little thump in the 75hz range instead. We don't need those sub low rumbles in our material unless the client specifically asks for them to remain. Some rap and hip hop calls for that, so you just have to contain it. Another problem this guy had was mid range congestion because he wanted his mix to be super w a r m sounding. This hits at anywhere from the low mid of 200hz up to the mids of 800hz. Removing a bit of this gave him some sparkle. His high end sizzle was a bit much for the cymbals, so removing 18k on up while tweaking 8-12k made a huge difference. Due to his lack of compression usage, I of course had to compress a bit more than I normally would on a mastering project. This in turn affects the spaciousness of the mix because the compression will shrink your stereo field slightly and narrow the mix a bit. Spacing the mix out a bit more using a PSP Stereo imager brought the mix back to where it was originally on the spacious side of things. By the time I was done with the master and sent it back to the client, he was in awe at how incredible the mix now sounded. I had to perform some surgery here, but sometimes this is the stuff you have to do. I also had to remove the clicks in his punch in spots which were not cross-faded properly. You have to know what to listen for and every bit of fidelity you can gain will improve your material that much more. Trust me when I tell you. How do I maintain consisteny for my entire album? I can just run the eq template I made on the entire album and I'll be fine right? Well, yes and no. Yes because that eq curve will make for a good starting point if it was used on song 1 and all the songs were recorded at the same studio during the same period of time with the same engineer. No because no eq curve will work on every tune. It needs to be tweaked. Each section of a song may need it's own eq curve and cross-fade for consistency. Let's say you have a crushing hard rock tune going on that breaks down into a beautiful orchestrated bridge. You bring in strings, piano, some 12 string guitar, maybe a flute solo...who knows? There is no way the eq curve we drew for the first song and part of this song, will work in this section. It will need to be split and treated like a new tune. You THEN will have to try and make it sound like it fits the song...so you see, it's not an easy process. You'll need to level it, maybe use less compression on this part because it's so dynamic and intimate and you'll need to eq it differently because you now have a totally new array of instrumentation in the mix. You can't just throw a full template on it and move on. This is the stuff that makes a real mastering engineer just that. Trust me when I tell you, handling this any other way is just not professional nor is it what happens in the real world. You're curious how the pro's do it, this is many of the ways they go about things. Cutting corners is not an option. There is a lot more I can add to this, but for now this will hopefully get you thinking differently and feed your head with some ideas. I hope a few people find this useful. Best of luck! Last edited by Danny Danzi; 10-07-2009 at 06:43 AM. |
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Good to know all this, and thanks for taking the time to post it. I just wonder how many amateur home recordists are going to take their work to a professional (and possibly expensive) mastering studio when there is affordable stuff aimed at the consumer that does a very good job. (This could be the subject of another thread)
__________________ Gear: Yamaha AW1600 recorder, various mics and the usual crap accumulated by a muso over 30 years. |
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I think the reason there is so much confusion on the subject is because we home recording guys don't really come out with "albums." We come out with a song and stick it up for people to bash. What we home recordists call mastering isn't really mastering, it's polishing a mix down to sound as good as possible for single song distribution. I think it does a disservice to our music and the mastering process to call what we do to our songs mastering. Maybe we should just come up with a new name so the topic isn't so confusing for people. How about polished, or distribution ready, or limiter slammed? Anything but mastering, because it just confuses people to have one word that means 2 different things. |
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![]() I get guys that give me song at a time and may do an 8 song album over the course of a year. So when I do a song for them, I save the tune and all their templates and plug settings to a file and just revert back to it each time they send me a new song. The issue there is, over time, even my ears change so if I'm not totally down with something, I may change things up a bit. I try to stay away from these types of jobs because they can be quite tedious. But it's actually quite a amazing how many walk-ins I get each week for a song here or a song there. But in all honesty, the numbers for those types of clients aren't big. It's really not needed to be honest and I also try to talk them out of it if a mix is on the border of being really good. It's not about the money for me, it's more about the art and enjoying every minute of it while hopefully making a difference on someone's "child" so to speak. 95% of the jobs I do are for clients that either own studio's or indie record labels. I have one client in Arizona that bought out hundreds of one-hit wonder bands that put out huge hits, recorded follow up albums and got dropped before they were released. This issue with this client is, most of the stuff he bought into is in vinyl format! LOL!! So it's a bear doing those because you're looking at nearly an hour just to get the project onto the computer and I use a new needle on my turn-table for each side of the album to try to preserve as much of it as I can. Those are double the price of regular digital mixed albums because so much more work has to go into them. Hiss all over, pops and clicks from the album itself if it's not brand new...and sometimes even if it is. But those are good money makers but can be really time consuming. An album I did for the guy about 2 years ago was in such bad shape, it took me 14 hours to create the template for the first tune. Uggh what a mess that was. Noise all over, pops, clicks, re-eq's for every section of every song...total nightmare. But you can make enough from a job like that to where it's more than some people make in a month. So it kinda makes the hell ya go through much more worth while. But you're right, there is definitely enough consumer greatness that can be applied without going this route. I just wanted to take the time to explain to people how extensive it really is. Sure you can get great results throwing your stuff through an all in one plug suite or something...but there's a huge difference in outcome when you give it the proper tender loving care....and I just wanted to let people know what it's all about. Quote:
That said, they do decent work, but I couldn't use them because they just didn't know enough about what was going on to take the chance. The last thing I want to do is trust in someone and then have to redo the entire job. So, I just do them myself. What sucks there is I'm actually an artist and started doing this for fun. I never expected to be so swamped I can't put out another album. LOL! But hey, in this ecomony, I'll deal with it. Sometimes with the way the music business is, you never know when you may need to get another job...so I do as much as I can just in case. But I'm with you, "polished mixdown" sounds like a good way to keep the 2 apart. I was just hoping those that are really interested in this would maybe get a little something out of it. Worst case scenario, at least they know a little more about what goes on. There are a few decent books out that cover some good stuff, but to be honest, most of the stuff I've read about goes so in depth with the math of the whole process, you lose focus as well as the desire to want to do it. Almost like a speaker that is just so monotone, he bores you to sleep. That's how some of these books are. It's like..."look, I didn't want to learn the mathematics of this or the hidden formulas behind the intense gear you own that I don't....just tell me what this is about in a language I can understand!" They lose you with big, intimidating words that are sometimes a voice for the sake of a voice. A huge vocabulary is not going to impress me as much as someone giving me incredible examples on how to do this stuff as well as the reasoning behind them. That's where it matters most in my opinion. Sure, some of it is quite intailed but it doesn't have to be something that is so difficult, it deters people away from wanting to really hone in on it. But for the most part, hobbiests are better off having fun and not getting too wrapped up with this stuff unless they want to. It's way too easy to get lost in it, that's for sure. This is where one song once in a while using an all in one program can take the stress away. |
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You're too kind, thanks boz! I know I'm a bit long winded and wordy sometimes, but I try my best to explain things with detail as well as a bit of personality sharing some of my own experiences within the information so that the read has a bit of energy and life in it. ![]() I always hated how someone with some knowledge would sort of hold back and get me interested in something and then not quite let the cat out of the bag, ya know? Kinda like some of the recording books I've purchased. It's like no one shares the stuff we really wanna hear. Always a watered down, generic version of something. I've actually been working on an E-book with video (nearly complete...just putting the finishing touches on it) that I'm calling "Audio Crimes and Punishments" © where the purpose of the book is to cover every possible thing I can think of and how to fix it step by step. The book part of it of course will explain the "crime" and then the steps on how the offending situation was "punished" or fixed if you will. The video part of it will show how it would look, tools used, as well as different ways to fix things up close and personal.I actually give video lessons on how to fix things as well as lessons on how to mix peoples tunes. It's something I started about a month ago that has really been catching on with nothing more than a little advertisement I've added on my site and then word of mouth. It's pretty cool actually....people send me wave files of their tunes and I run the cam program in real time so they see exactly how I mix and fix the stuff, how things are edited, eq'd, mixed, effected and then mastered if they want to see that as well. All the while when this is going on, I have a live mic going and I'm explaining what they are seeing as well as why it's being done. Kinda like watching a Dr perform surgery. It's just another thing I felt like doing to have a little fun. I never once expected it to catch on. I put up a little sample video to get people interested on my site which shows how to create and set up templates for all projects you do to save time. Pretty long vid but I wanted to give something out for free that would show what I'm about as well as allow people to see my personality. My funny accent alone will probably be as entertaining as the video. LOL! I talk a lot how I type...long-winded, but I try to be informative, make ya laugh and just try to show I'm human. I even leave all mistakes in speech, funny things that happen during the vid...I might forget to do something and call myself an aayzzzhole or something. LOL! It's just me being me and it kinda makes them entertaining. Anyway...see, I'm getting all long-winded again. Wasn't trying to advertise the vid thing or anything....just wanted to speak about it toshow how passionate I am about this sort of thing. I'm tired of the world being so secretive in this field. People need to understand we're all here together....we need to make the best of it. Last edited by Danny Danzi; 10-08-2009 at 01:22 AM. |
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__________________ TonyB _________________ www.myspace.com/myguesthousestudios www.guesthousestudios.com "Can I have a little more talent in the monitors, please?" Good Song + Good Arrangement + Good Performer + Good Performance + Good Acoustic Environment + Good Recording Chain + Good Monitoring Chain + Good Engineer + Good Luck = Good Product |
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