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| Mastering Confused about mastering? Who isn't! Let's take the myths out of mastering. |
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I use compressors on individual channels, then a really light amount of compression on the main outs, and a limiter with as heavy a setting as needed to do the job. I guess you want to balance the quality of sound with the amount of loudness. We can all squeeze the shit out of the music, but when you do, it sounds like shit. There are different schools of thought on when you should add your limiter (lets call it the master limiter) into the mix. I do it first. I find that over using a limiter during mixing really helps to bring out problems in your mix (EQ/balance)... fix the problems, end up with a really nice balanced mix, then ease of the limiting so that the artifacts aren't so noticeable/objectionable. I picked up Voxengo's Elephant a couple of months back. It's a very transparent limiter in my opinion. Excellent results. R. |
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I have checked out some of the literature on that Voxengo Elephant Limiter since I saw it as a prize the runner ups can win through the Halloween Song Contest. Sounds pretty neat. So, by "transparent," does that mean that theoretically, you can apply more of the "limiting" before actually hearing any of those undesirables? If so, sounds amazing. Thanks again.
__________________ METALTYME __________________ Last edited by Metaltyme; 10-24-2008 at 04:22 PM. |
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the general approach is multiband limiting, compression, etc. There are MANY choices for how to get there - various plug-ins, etc. I use Wavelab and the Ozone 3 mastering suite which includes the mujlti-band, loudness limiting, EQ, mastering reverb, and harmonix processing. Wavelab let's me metwr quite a bit as it's playing (ie RMS power) as well as do analsyis on the mastered waveform - seeing the average RMS (which equates to overall perceived volume). There are other tools that will do the same similar. An average RMS of around -10 get's you to commercial volume most of the time. |
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This is pretty much how I do it as well. The trick is getting a good balance of perceived loudness versus perceived fullness. Bringing the RMS up as much as possible (yes, -10 should do depending on the song) will give that "fuller" loud sound (if that makes any sense). And don't forget EQ. In the mastering stage (i.e., got the stereo mixdown in WAV) I typically start with the EQ. High shelf abit and maybe bring down the low end abit. The term "abit" is intentional; don't want to do to much; the more you do the more you can bring the entire mix out of whack, which affects your overall perceived "fullness" and "loudness." Bring up too much high shelf and you'll wonder what happened the low end. Yeah, it's loud, but not full. The loud you hear is too much high shelf above 2khz (for example). it's loud and piercing to your ears, but not loud and full.
__________________ TonyB _________________ www.myspace.com/myguesthousestudios www.guesthousestudios.com "Can I have a little more talent in the monitors, please?" Good Song + Good Arrangement + Good Performer + Good Performance + Good Acoustic Environment + Good Recording Chain + Good Monitoring Chain + Good Engineer + Good Luck = Good Product |
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Hmmm...sounds interesting. I like where this is heading for me. I'll apply this new knowledge to a stereo mix I've got going on. I appreciate you guys' feedback. Off to the cave I go!
__________________ METALTYME __________________ Last edited by Metaltyme; 10-25-2008 at 02:42 AM. |
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I've got an entire chapter in that god forsaken creation of mine I'm calling my home recording book dedicated to this loudness business. In short, if you are doing rock music, you've GOT to get the drums to sound really loud without using a whole lot of peak level. The only way I know do to that is to send an aux of the kick, snare, and sometimes toms to a compressor with an attack of 0ms. I knock off a max of 12dB. Lately, I've been playing around with the URS 1980 compressor and I've really liked the sound of a release of 75ms or so. This gets blended in with the drum bus and allows me to use dramatically less peak level in my drums. The rest pretty much takes care of itself. If we are doing a rock/metal mix make the bass as big and mean as you can. Then pull up the guitars and make them as big and mean as you can without stomping on vocals or anything else. When you are getting close toss a brickwall limiter on there and start smashing the hell out of it. (Richiebee is right about how you can expose problem areas by overdoing this.) I've also really got into toss a high shelf boost on pretty much all my mixes. I call it the "life" button. Brandon |
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__________________ METALTYME __________________ |
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| audio, cover, drums, home, ipod, issue, mix, mixing, mp3, music, order, recording, rock, song, songs, sound, studio, tools, track, vocals, vst, wav |
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