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| Sonar / Cakewalk Having problems with Sonar or Cakewalk? This is the place to get help. |
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What he sed. Sonar Rocks for me. I also use Cool Edit Pro 2.0. That is what I started with. It is also a great program for certain things. I'm just know starting to do the midi thing. All I have mostly done is record audio. I play guitar and write songs and record my friends. I just ordered a Presonis Faderport yesterday can't wait till it gets here. I hate doing automatiom with a mouse. What do you think of M-Audio Monitors. Got a pair of BX5A's a while back and they blew my Sonys away.
__________________ Intel MB DG35EC with Intel Duel Core 2.8--E7400 ![]() 4 gigs DDR 2 Nvidia SLI Memory 250 gig Main Drive, 1 teribite storage ![]() Tascam US-1641 USB 2.0 Pre Sonus Faderport M-Audio BX5a's In the evenings i'm on AIM as instrumguitar www.soundclick.com/thedelve |
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Danny & everyone else have covered most of what there is to say about Sonar, but for what it's worth I just thought I'd add my $0.02... Been running Sonar for about 2 years now - Started with 7PE, now up to 8.5PE. Overall I've found it to be an excellent program that is pretty much self-contained. Even if you never bought any other software, provided you have the ears & the skills, I feel you could pretty much do all your recording & mixing in Sonar & get pro results. With that in mind, it is a professional-level program that is DEEP. It takes a while to get your head around it's workflow, but once you understand it's internal logic, things become more intuitive. Having said that, one of the things I've struggled a bit with is multi-track drum editing in Audiosnap - Sonar's version of Elastic Time / Beat Detective. I can get some excellent results, but it takes a lot of time & effort. I'm hoping the new version of Audiosnap in 8.5 is better, but after experimenting with it a bit since I got it recently, my initial feelings are that it's still a bit clunky. Overall, I'm happy with Sonar, & generally I've found it to be quite stable. May I suggest that you follow these steps outlined here for optimizing your computer to run for music? PC Musician: XP Tweaks For Music Alter Vista I did it, & I haven't looked back. I've got a reasonably fast Dual-Core machine thats about a year & a half old running Windows XP home & it plays really nicely with Sonar now. Hope this is helpful.
__________________ Sum of my Tunez... All former Bashing Victims! http://soundclick.com/fHumblefHingaz |
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Thanks. I had printed that one site already. Will check the other one. Have some other tips from pc sites. Between them I should get the most that xp can provide with a minimum of useless stuff slowing the pc down and interrupting the real work i want the pc to be doing. |
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__________________ Sum of my Tunez... All former Bashing Victims! http://soundclick.com/fHumblefHingaz |
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Danny, you sound like you'd be the guy to ask about this... How do you go about tightening up multi-tracked drums with audiosnap? I've been using the slicing method, as I found this results in the least amount of artifacts in the audio (at least in Sonar 7 & 8 it did). I haven't really been able to produce satisfactory results with the time-stretching methods so far, but perhaps you have some suggestions you could share... Thanks fH
__________________ Sum of my Tunez... All former Bashing Victims! http://soundclick.com/fHumblefHingaz |
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To be honest fHumble, I've not had to do this too often so unfortunately, I'd not be of much help. For the most part, when I have had to use Audio Snap, it's been to quantize some stuff here and there. I zoom in really tight, remove the excess parts of the wave, apply audio snap and it usually quantizes it just like it would a midi for me. I do it per instrument/per track though because usually, you just have a kick or a snare that isn't quite on or maybe a hat or ride bell etc. Where this has really been helpful to me is back-up vocals. I usually do a huge layer on the first chorus of a tune and then paste that layer all over where the chorus will be. From there I apply audio snap and it will compensate for any paste mistakes I may have made....you know, a few increments off here and there. I cut my clips up really tight so when I do quantize them using audio snap, usually a 16th puts me right in time. As long as I use a tempo map and know where 1 is, I never have a problem. I've never had to time stretch anything, but I have used the "turn audio into midi" many times. For example, if I don't like a kick drum or something and would rather use something other than Drumagog, I can apply audio snap and turn the kick into midi. I then paste it into a new midi track and bang...new kick drum on the midi note of my choice that can be fed into several different modules. I'm no audio snap guru I'm sorry to say, but most of the stuff I've had to use it on has been a pleasant experience with little or no trouble at all. To me it's a lot like quantizing midi. You can't just quantize an entire track, know what I mean? You have to work in sections etc and see what works best for the track. If you do a search on youtube for audio snap, you may find some killer vids from a guy named Seth that works for Sonar. I know there was some webinar he did recently that shows him messing with an entire drum kit, so maybe search for that and see how it helps you out. Sorry I can't be of more help man but unfortunately, Audio Snap isn't one of the features I use too often in Sonar. |
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Thanks for that Danny, I'll check out Youtube... Apologies to the original poster for hijacking your thread briefly.
__________________ Sum of my Tunez... All former Bashing Victims! http://soundclick.com/fHumblefHingaz Last edited by fHumble fHingaz; 10-29-2009 at 01:56 PM. |
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![]() Just don't call me librarian, whompy, or one of those other names. |
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