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Realize while 15 - 20 years ago, 5 to 6 minute hit songs were not uncommon, that 10 - 15 years before that the 3 minute single was king.
Once again we can thank the Beatles for changing the norm. Oh yeah, and Iron Butterfly. I think back to Brandon's glorious 80's and most of the stuff played on the radio then was crap too. I especially hated the faggy English synth bands. But for some reason I can go back and listen to Fox on the Run by Sweet from the 70's and I think it's the greatest. Somebody that grew up in the 70's would probably differ that Sweet was a faggy English bubble gum band. My dad swears the 283 was the greatest motor Chevy ever built. See where I'm going with this? For some reason most music fans think of the previous generations' music as being more "genuine". My biggest problem with today's music is that even the stuff the cool kids listen to is boring. I remember having to sneak some of my old punk records home when I was a teen, lest my parents catch me. Nothing offends me. My kids' music should piss me off damnit. Lump
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Why don't you guys try playin' something the drummer knows? |
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I think you just summed it up, dude!
Brandon
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To me its all got to do with vision of the project. Sure we can make anything sound huge but as engineers, producers etc we have to evoke emotion. Just like the musicians we record we should use our creativity to sculpt their sound, make them unique, not just to make them sound great. Cheers. |
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In the end, it's all about making money. I have lots of singing, performing and songwriting experience. The songs that people loved more were not your Opus that you and your prog-rock musician buddies loved... it's the simple, stupid, boring tune like "I'm hot, you're not" that was popular.
We as artists can piss and moan, and point to others that 'sell out', etc. when it's the audience that buys the CDs and determines what they like or don't like. Please don't give me this "Labels/radio stations forcefeed us crap until we like it" argument. Bull. If I don't like a song, they're not going to force me to buy anything. My way to songwriting is this; first I write for myself. I'm the one that's going to have to perform the song a million times, so I better like it. Next - can I make the song I like commercially appealing so that >gasp< I can make a living at it (so I can stop doing jobs I hate?) A song is a song is a song. How I present it at any given time can change. A good song stands the test of time. So what if I emo-punk up a tune of mine I wrote 10 years ago. If the kids end up coming to my concerts or buying my CDs, and/or hear the rest of my material and say "cool", then why not?
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![]() MyCrap Space | SoundClick Songz/Samplez | DarkTown Studios Shure SM58/57 ~> M-Audio FastTrack USB ~> Adobe Audition 1.5 ~> Yorkville YSMP2 |
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So really, how can we all sit here like jealous people and call down someone else's 'hit' song, which is making them money so they can live a better lifestyle than us?
We all have the potential to make crappy hit songs. I say, lets write at least one crappy hit song on our albums that will make us money, so we can play the rest of our tunes.
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![]() MyCrap Space | SoundClick Songz/Samplez | DarkTown Studios Shure SM58/57 ~> M-Audio FastTrack USB ~> Adobe Audition 1.5 ~> Yorkville YSMP2 |
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If it were only that easy!!! I have no ethical problems with that. Of course, once I was rich enough, I may actually try to write a "good" hit song.
Brandon
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Tascam US-122L, Cubase LE, Wavelab Essentials; Kustom Quad 200 HD, Crate BT50, Yamaha dtxtreme IIs, MXR 10 band EQ, Sennheiser e906. |
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We could say "if you can't play, then don't" but that would eliminate 90% of the bands...depending on where you draw the line between raw and slop. It takes a bad ass bunch of dudes to play raw in my opinion. I'm not saying that a click track is always the answer, but it's not like everyone can play drums like John Bohnam or Phil Rudd. What's worse, is these kinds of drummers (drummers that actually know how to keep time) get laughed at by your average metal drummer (who doesn't really have a clue). So everyone needs to be aware that there is a fine line between completely shitty playing and raw playing. Brandon
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