You can overdub MIDI in cubase. The settings are on the left side of the transport bar. Check the manual for more. Personally, I'd just go into the key editor and play the extra notes there. If you screw up, you can just undo.
R.
Let's say I've just recorded a fairly complex piano vst section via my controller keyboard - then afterwards I realise "ah, pity I didn't go xyz at the end of that bit"
Rather than play again, via many takes, I realise I can simply "draw" the extra notes in but is there any other way?
Reaper (and maybe others) have something called midi overdub which I'm assuming addresses this kind of thing but of course I could be completely wrong. If I'm right, does Cubase have anything like this?
Cubase 5, Tascam US-122 (mkII), Fenix Tele, Suzuki Nagoya, Alesis Q49, Sennheiser E815, Roland MA-12s, Sennheiser HD 215s ... and a ton of plug ins
"If it sounds good it IS good"
You can overdub MIDI in cubase. The settings are on the left side of the transport bar. Check the manual for more. Personally, I'd just go into the key editor and play the extra notes there. If you screw up, you can just undo.
R.
Great thanks - never even noticed this.
Sure, and I'd imagine that 90% of the time that's what I'll do but nice to have the overdub thing available anyway. Might work out quicker and easier in some cases.Personally, I'd just go into the key editor and play the extra notes there.
Cubase 5, Tascam US-122 (mkII), Fenix Tele, Suzuki Nagoya, Alesis Q49, Sennheiser E815, Roland MA-12s, Sennheiser HD 215s ... and a ton of plug ins
"If it sounds good it IS good"
Probably the simplest way to do it (depending on how your brain works) would be to move your midi out of the way, start playing again from shortly before you messed up/didn't do what you wanted to/whatever, and play until you get past that part. Than just slice and dice your two midi files together like comping vocals. No need to redo the entire performance. Every daw has a variety of ways to do it I suspect.
I think there are 3 modes. One will replace the notes in the one single MIDI file/lane/whatever. One will simply add the new notes to the current MIDI file. (You don't want that unless you erase the crappy ones first.) Another method will create a new file altogether. Sometimes it mutes the old one. Sometimes it doesn't. I haven't figured that one out.
My method is to go in and delete the junk so I don't get confused later. Then I hit record and get a new lane. I edit the new performance as needed and play back both lanes simultaneously. If it sounds right I go ahead and press "4", highlight both MIDI files and merge them into one. This total process takes under 4 seconds, I'd guess.
Brandon
This is probably the one I'm talking about. I was referring not so much to rectifying mistakes but more adding to an existing good take, notes that I was physically unable to play (e.g. not enough fingers!)
I'm thinking that this would be quite useful with drum patterns at least.
Cubase 5, Tascam US-122 (mkII), Fenix Tele, Suzuki Nagoya, Alesis Q49, Sennheiser E815, Roland MA-12s, Sennheiser HD 215s ... and a ton of plug ins
"If it sounds good it IS good"
If there are bits you can't physically play, then step input can help speed up your input rather than drawing in the notes. You can do this inside the editor.
R.
Great, (yet) another thing I didn't know about!
Cubase 5, Tascam US-122 (mkII), Fenix Tele, Suzuki Nagoya, Alesis Q49, Sennheiser E815, Roland MA-12s, Sennheiser HD 215s ... and a ton of plug ins
"If it sounds good it IS good"
I would probably treat this like audio, use punch in recording and set the locators to the bad parts, then delete the bad parts. Listen to the good part then recording will flip on and you can play the missing part over and over until you get what you want.
I never finish a mix, just abandon it.