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Old 10-11-2009, 10:47 PM
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Default Cubase 5: Turning wav files into sounds

hi all...would love to know if anyone out there can help (im sure you can).

I received a cd with wav files of sounds of a synthesizer (yamaha motif xs) off a friend. Is there any way of using these wav files as sounds triggered through midi on cubase 5 and if so, do I just load them onto my hard drive and then choose the sound through a search on media bay in cubase.

?????
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Old 10-12-2009, 01:44 AM
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Default Re: Cubase 5: Turning wav files into sounds

In order to trigger them through MIDI, you need a sampler. Chances are you'll need to edit the samples first too. If you really want to get into it, I'd recommend Kontakt by Native Instruments. But, I have to wonder whether its worth it. Aren't the samples that come with Halion One based on those from the Motif?
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Old 10-12-2009, 02:22 AM
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Default Re: Cubase 5: Turning wav files into sounds

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Originally Posted by richiebee View Post
In order to trigger them through MIDI, you need a sampler. Chances are you'll need to edit the samples first too. If you really want to get into it, I'd recommend Kontakt by Native Instruments. But, I have to wonder whether its worth it. Aren't the samples that come with Halion One based on those from the Motif?
Thx Richiebee....can you tell me the difference of a wav file compared to a sampled sound as I was under the impression these sounds had already been sampled off the Motif. Would the Halion One on cubase 5 play these files???
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Old 10-12-2009, 02:37 AM
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Default Re: Cubase 5: Turning wav files into sounds

Halion One is a sample player. It only plays what has been programmed for it. The key point is triggering notes with MIDI. This is what a sampler does. If you just want to play the wav's as they are, then you can just lay them down onto audio tracks in Cubase, but this is not what you want to do. You want to be able to play the samples at different pitches and volumes at least. All that requires programming into a sampler. A sampler allows you to do the programming. A wav file is just a sound. It doesn't give a sample player any references with regard to pitch or any number of other parameters. A sampler patch will include lots of information, and can also do a lot of other thigns with your sounds.

Are the sounds from the Motif sampled per note? In other words, do you have lots of samples for each patch? If you have only one or even only a handful of samples per patch, then it is very unlikely to be worth converting them to patches for a sampler. It's extremely time consuming, and if the samples have to be spread over a lot of keys, the audio quality will suffer significantly.
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Old 10-12-2009, 02:57 AM
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Default Re: Cubase 5: Turning wav files into sounds

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Originally Posted by richiebee View Post
Halion One is a sample player. It only plays what has been programmed for it. The key point is triggering notes with MIDI. This is what a sampler does. If you just want to play the wav's as they are, then you can just lay them down onto audio tracks in Cubase, but this is not what you want to do. You want to be able to play the samples at different pitches and volumes at least. All that requires programming into a sampler. A sampler allows you to do the programming. A wav file is just a sound. It doesn't give a sample player any references with regard to pitch or any number of other parameters. A sampler patch will include lots of information, and can also do a lot of other thigns with your sounds.

Are the sounds from the Motif sampled per note? In other words, do you have lots of samples for each patch? If you have only one or even only a handful of samples per patch, then it is very unlikely to be worth converting them to patches for a sampler. It's extremely time consuming, and if the samples have to be spread over a lot of keys, the audio quality will suffer significantly.
Thanks for the info....looks like I will need to sample it then. Yes I did receive a whole lot of samples per note which should be ok to create patches. I wll look into Kontact sampler.
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Old 10-12-2009, 02:04 PM
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Default Re: Cubase 5: Turning wav files into sounds

Terminology differs between manufactures.

But basically it sounds like you want to create a multisample voice.

So this is a bunch of samples loaded at once that would trigger a certain sample(s) to sound when you hit a key.

It gets quite complex about how you setup this voice. Deep subject to dive into if you just want one voice, probably better buy a new voice for the player you have.

If you want to get into sampling (if you record a sound, you just sampled it) you might look at Emulator X2 or X3. They can create a voice set automatically, just set up a keyboard like the XS and tell it the parameters and let it go, it will play the notes on the XS and record them and place them as you tell it into the voice set.

E-MU Systems - Software Instruments - Emulator X2, Proteus X2

Editing each sample and placing it gets complex. You could have a sample for every key but usually it's done every forth key, so a sample would do the pitch it really is and one below and one above( the sampler changes the pitch). Also you have velocity layers you sample the keyboard softly then harder then really hard. A three layer soundset is good for some things like a piano but some are 7 layers etc.
That's just scratching the surface of what you can do with a full feature sampler.
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Old 10-13-2009, 07:43 AM
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Thanks Tacman7....great help....sounds like I will stick to what ive got for now.
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