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Whenever the discussion of double tracking comes up I always have to throw in a vote for really double tracking the part. If you're comfortable with your instrument (and the song) it doesn't take that much longer to record the second track and I find the subtle variations in playing usually sound far more pleasing than processing a copy of a track. In fact I prefer the sound of a true double track so much that I've been known to go in and time stretch distracting rhythmic problems to get the double track to really work well. If the part is too complex to easily double then with certain instruments it can work equally well to just do a similar yet different thing. Play a counter point part. Figure out a complimentary rhythm that will balance the stereo feel and enhance those phrases that warrant attention. Personally, I find that the copy/paste/shift approach is a great way to add a little extra "something" in the final chorus, especially if you're going for a real dry/in your face sound (i.e. avoiding reverb) but it just doesn't "breath" enough. A track doubled like that starts to make a song sound artificial and fuzzy if it goes on too long. To my ear at least. <shrug>
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__________________ Be Here Now... If it ain't broke.... Break it! |
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Real deal double tracking ALWAYS sounds better as long as you can play your instrument tight enough to repeat your results (if you can't, go home and practice). Drums need power in this mix. Work on 250hz and take everyone elses advice. -Greg |
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Thanx a lot guys. I will really try your suggestions. To summarize: - a little more power to the drums EQ'ing them in the range from 80- ca 250. - som adjustments to maybe just one guitar between 100-400 giving them a more meaty sound together... - The base need a little more gain. Thru the EQ or just increasing the level? I've recorded two different guitars and not doubled them. I didnt understand that part about duplicating well enough . U think I should just copy and paste one guitar and then time stretch it? Dont really know how that works... I've tried to duplicate the guitars on other songs I've made, but to me the only effect given was an increase in "output" level. Final question: THE DRUMS The drums are programmed on the same channel(track). Do you think I should lift out the kick to a separate channel, the same thing with the snare...??? So I gain more controll over them? Thank you again |
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Maybe my english is not enough. When i talked about "Audiodelay", this plugin add some time values to the wave. Latency. Not like a delay or pingpong...Is not really an effect, is a tool. Of course double tracking is the best (and quad sometimes even better) but when Symbolic post the song, i thought that the guitar was mono. Only one guitar recorded. ADT is for cases when you have only one guitar. I recorded a short example. There is no mix at all, only for the purpose of showing the ADT. PD: the example isnīt very good. I Prefer some shorter delay (latency) of the signal. This is 21 ms or something like that Last edited by julianrojo; 08-14-2008 at 07:07 PM. |
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Yeah we know. Cool Edit Pro has stereo delay that does the same thing. You just have to dupe the track and go from there. I don't think this would be a good effect on this song unless done by the guitar player on the second track. this gives it the feel of 2 guitars for real.
__________________ Be Here Now... If it ain't broke.... Break it! |
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I know for this song doesnīt work. I thought it was a mono guitar. It was a tip. And when i say double tracking is to record 2 guitar separatedly and hard pan. Anyway, simbolic how do you record your guitars? DI-Reamp or real amp miced? Edit: Oh i read that you use amplitube I. Ok. Download the TSS tube screamer, is a free vst. And use it before the amplitube. Some says that the best settings are Drive:0 Tone:5 Volume:5 Maybe you have to play with the tone dial. It sounds great, and gives a great attack definition. For me, i donīt know if is something with the eq, but the guitars sound dull, muddy without enough attack. Maybe you have to compress them. Which guitar is? Single coil or humbucker? Cheers and luck. Last edited by julianrojo; 08-14-2008 at 10:21 PM. |
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| audio, beginner, check, convert, cover, drop, drums, ez drummer, headphones, home, instrument, latency, mix, mixing, mp3, plug in, record, recording, rock, song, vst |
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