Thread: Ok, Brandon...
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Old 12-18-2006, 03:07 PM
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Default Re: Ok, Brandon...

Quote:
The band plays SUPER super fast with a bunch of tempo changes, and the drummer just could not play to a click.
I always question this. It stems from cerebral decision making and not so much from making the music better. It's like a guitar player walks into practice and says "You know what. We need our music to be more complicated". Then the bass player walks in and says "Yeah, even though the songs won't be any more effective to the listener, we SHOULD waste the extra time making a song complicated". The then drummer says "I love this idea! Of course, we'll spend way more time tinkering around with one song for little to no reason that we should and end up not writing enough songs. However, we will feel smart for making the song complicated".

I guess that I don't recall that many songs that have tempo changes that require the number on the metronome to change. I'm all for half time and all that, but the music I listen to (EVERYTHING!) seldom changes tempo in strange ways like a lot of the modern metal does.

Quote:
The drummer was hitting his snare weak as shit so I told him he was hitting it like a pussy and to beat that fucking thing. He ended up breaking 4 pairs of sticks in four songs . I know this approach wouldn't really work for a 8 year old recording a Christmas song for her family, but it worked great for a metal band.
Great! Your drummer is off to a great start. However, if he didn't bust through a snare head that day, he probably wasn't hitting hard enough. He's still a pussy. When you re-record him next time, make sure you pass this info on. Also make sure that he has 2 snare heads.

Quote:
I had the rhythm guitarist play with the drummer with no click, and because the tempo varied so much and a lot of the take was feel, when it came time for overdubs, we just couldn't get certain parts to work.
The "anti-click" bands usually end up spending a zillion hours on overdubs trying to match the drums. If the drummer isn't good enough, you have problems without the click. The best drummers don't need a click, but I don't have the zillion dollars it costs to hire them.

I'm not an excessive stickler for timing for the sake of timing. If a song loses something because the groove falls apart, then we have a seriously problem. However, a little human stuff is fine by me.

Metal is very stiff these days and they probably want that sound. You should send an email to the drummer and let him know that even though he can do double bass and all this crazy Slipknot drumming bullshit, that's only part of what makes a good drummer. A great drummer can do all that candy stuff and has an amazing sense of groove and time. He needs to work on this.

I ALWAYS tried to work with my bands and help them improve. This is mainly so the next recording I do with them can improve drastically.

Brandon
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